So our guild tried to run MC, and man do we suck. Funny thing though, that horrible failure of a run, was probably the best thing to happen. You know how they say, you learn more from failing once than you do from suceeding 10 times.
Anyway, the guild decided to run MC. Just for the hell of it. Nothing major, just a bunch of people wanting to see old world raids. So everyone had the week to get attuned, and we ran it on saturday and sunday. We got a total of 18 people for the run. Lol at 18 people in a 40 man raid. Only about 7-9(can't remember exactly), were level 70. the rest were between 60-64. Ideal set-up this raid was not. If I remember right we had 1 shadow priest, 1 warlock, 4 hunters, 1 druid, 1 mage, 2 rogues 5 warriors, and 5 paladins(2 rogues replaced 2 hunters mid raid). But we went in with our band of ragtag crusaders, guessing at which bosses we might be able to take down.
So we are waiting for everyone to get there, and the inevitable. Cocky level 70, with the big bad "oh I think I can handle a level 63 elite" (talking about the molten destroyers, I think they are called). Never crosses his mind that a raid mob is not equal to the difficulty of a regular world mob. So he goes in and gets wtfpwned in 2 seconds flat. He ate humble pie that day.
So we go into it. Doing fine with trash. Some people learned why you don't fight a mob with knockback ability on a bridge. Other than that no problems at all. We even downed the core hound, that have to all be killed at the same time, with relative ease(surprisingly).
Then we get to Lucifron. This should be fun with 1 mage.... So we give specific details of how to fight the boss, where to pull Lucifron, where to pull his two guards. Who to kill 1st, who is healing who, who the mage needs to dispell magic. We pull, the guards stay right near Lucifron, they both are being killed by everyone, no dispell magics. A wipe.
So running back. A lot of acusations going out all over the place, pointing fingers this way and that. Lots of childish stuff. So after telling everyone to shut up, we get it organized again.
First we talked to the mage. "How come you weren't dispelling?", the response given was typical, "because I'm dps not a dispeller, I'm 3rd on damage meter, I won't be able to do much damage if I have to decurse everyone." That response recieved a lot of rancor from the officers, but we're fair give him another shot. I honestly don't know what damage meter he had, because mine showed him as 7th overall DPS on the boss, but that isn't important. We basically told him, 3rd on DPS wasn't enough to kill the boss, so dispell. We gave him a list of priorities of who to dispell in what order, since asking one mage to dispell 18 people in 7(? before the magic hits)seconds seems a little impossible.
Once we got the mage on dispelling, we talked to the Off-tanks. Found out why they weren't tanking them in the right spots, or not tanking at all. Their excuse was they didn't know where to tank. Translated, basically was we didn't hear you say it and rather than ask to be sure we just said yes when asked if we were ready and understood everything. They would rather cause a wipe and look stupid than to ask a question and feel stupid, basically.
Ok so Lucifron, round 2. Tanks pull their mobs, DPS runs wild, causing the two guards to bounce left and right, even with MD it was another cluster@#%^. We did manage to down them and get Lucifron down to 8% before the raid wiped.
Lucifron round 3... one of the off tanks just couldn't cut it. So who do we get to tank the 1st kill target this time? The same one that took control of agro and tanked the guards for half the fight last round. Skii, my beautiful blue windserpent. So again we pull, and for some unknown reason, every other DPS was attacking the X rather than the skull. Leaving me and a warlock attacking skull, the rest attacking the X. I was impressed with Skii's tanking ability to say the least, with mend pet, and a ret pally healing her, things were going well. Despite the rest of the DPS attacking the X, we down both guards, then go for Lucifron. Things are going fine now, mage is decursing properly(some of the lvl 60's were droping from it, but for the most part heals were coming keeping the critical people alive. Lucifron is down to 25% and the worst of the worst happens. The core hounds respawn and aggro, killing the healers, then the tank and finally the last remaining DPS. What a sad day.
So we run back, some people saying it's hopeless, we are never going to do this. Yada Yada Yada. Others saying that we would have had it, just bad luck that they respawned. So we go again and do the same tactic as round 3 and down Lucifron easily, no deaths at all. I don't really know how you can go from 3 wipes to killing a boss with no deaths, but I'll take it. I loled at the tranquilizing shot that droped and a hunter saying they needed it. But the other loot was distributed, and we headed for Magmadar.
Just like before we killed the core hounds suprisingly easy, considering how disorganized and laid back the raid has been. People actually listened when told which mob to target, and aside from the warlocks DoT killing some before we were ready things went well.
Magmadar, was hyped up as being really tough, but since they changed the mechanics of fear, where the aggro from the tank doesn't wipe when they are feared, this fight was cake. We downed him easy.
On to Gehannas. Similar to Lucifron only different debuffs. Should be cake...
We set-up, and pull, and for some unknown reason the tanks ran to the wrong pillar, systematically pulling nearby fire elementals, killing us all...
Gehannas, round 2, tanks get stunned, so who winds up tanking the guards? A rogue and a shadow priest. The guards die and everyone on Gehannas. Burn him down as quickly as possible. We kill him with 2/3 of our little raid dying to AoE, but one more dead boss none the less.
On to Garr. We really had no idea how to handle this one, since a good number of strategies require warlocks, at this point in the raid we had none. So we make up a plan, the MT will tank Garr and two guards. Two off tanks will tank 3 guards each, killing the gaurds 1 by one. Don't know how well it will work, but give it a shot anyway. So after repeating which mobs to tank and which mobs to attack, 3 times, we start the pull. Saying it was a cluster@#%^ would be considered generous for what happened. I think maybe two DPS were attacking the right mob, and the only one tanking the right mob was the MT tanking Garr. Other than that, the guards were all over the place. I don't even think we killed one gaurd. With final nail in coffin, we ended our raid on MC.
Despite the wipes, I wouldn't really call the run a total failure. Sure we only killed 3 bosses, but with a group like that we weren't really expecting much out of it, considering only about 3 people had ever been to MC beforehand.
It taught many people some things. For those that were thinking, "oh I don't really need vent/omen", it taught them why they indeed do need it. It taught a bunch of people humility in that, yes you're level 70 but you can't own everything and need to learn to work together to complete a task. It taught the officers of the guild who listens, who is trying and willing to learn, and who doesn't know when to shut the hell up. It was an interesting and learning experience to say the least.
But in the end I just laughed and said, damn we suck.
Edit: This week/end we are planning to go to ZG, should be a fun time :-).